﻿using System;
using UnityEngine;
namespace ActionSystem.Core
{
    /// <summary>
    /// 位置标示
    /// </summary>
    [AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
    public class SlotTagAttribute : PropertyAttribute
    {
        /// <summary>
        /// 位置标示
        /// </summary>
        public SlotTagAttribute()
        {
        }
    }

}

